Tag: AVILAB2

CODIP supports immersive virtual exchange of nutritionists

The Federal Working Group for Vocational Training in the Field of Nutrition and Home Economics (BAG E&H) organizes an annual winter school that offers teachers and students in this field from all over Germany a platform for cross-university exchange, networking activities and the opportunity to get to know new colleagues and didactic practices. The junior professorship for this year's event, which took place from February 19 to 22, was responsible for organizing...

Virtual Christmas party in the 'Edu-Lunch-Talk': An insight into the immersive world of TriCAT Spaces

With the monthly "Edu-Lunch-Talk", MeinBildungsraum.de (MBR), the digital infrastructure currently being developed for the central mapping and networking of education in Germany, offers the approximately 40 participating funding projects the opportunity to exchange ideas on interim results and overarching topics in a relaxed setting. On the occasion of the upcoming Christmas celebrations, the digital lunch meeting in December was given a special "garment". The last meeting of the waning...

Lifelong teaching and learning: CODIP participates in the closed beta phase of “My Education Space”

Think back to your last application. Did you find it a hassle to get certified copies of your certificates issued? And when you needed your certificates, they were buried somewhere? Do you find it impractical to constantly create new accounts with education providers? Does the search for suitable study or further education offers take too long? That will soon be over! With "My Education Space"...

Meetings in virtual space: Review of the GeNeMe pre-conference

This year, participants in the annual conference of the Communities in New Media (GeNeMe) were able to enjoy a real novelty: The pre-conference on September 13, 2023 was held for the first time as a "didactic double-decker". Under the title "Building bridges or creating barriers? Participation and exclusion through virtual reality in education and society", the application of virtual reality in the context of...

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