Category: Digital education

GAME4CHANGE – Playful Learning in Next Generation Entrepreneurship

The G4C:NGE project aims to teach entrepreneurial skills as part of an international study program focusing on next generation entrepreneurship at five European higher education business institutions. This gives students in the field of entrepreneurship the opportunity to develop and implement sustainable business models and to discuss them together in an international team. In addition, an international study program is being developed that enables teachers to use gamified teaching and...

Lecturers live out of a suitcase!? – Start of development of a methodology toolbox for the cooperative design of digital university teaching

The aim of the recently launched BMBF project "KoKoN2 - Competent Collaboration in the Network" is to provide university lecturers with easy and secure access to high-quality and didactically prepared teaching and learning methods via the "Digital Networking Infrastructure Education". The developments of the pandemic years have made us very aware of the challenges of digitization and digital transformation in education and in particular in university teaching....

MyEduLife: Results of the online survey of continuing education participants

How are continuing education certificates currently stored and used? How could this be done digitally in the future? The MyEduLife project aims to use blockchain technology to create a comparable, verified and networked way of documenting continuing education activities in an application (wallet). In order to take the requirements of the user groups into account, the current usage routines of continuing education participants and the storage methods of the certificates were recorded using an online survey. About the...

Project completion: EFA has escaped the jungle of obligations

After a total of more than three years, the project "EFA - Digital adaptive learning game for vocational training and further education" came to a successful conclusion in June 2022. Since May 2019, we in the project team have been working on the goal of supporting the acquisition of skills by Saxon micro and small enterprises in the social services sector with regard to the topic of occupational health and safety. To this end, we developed, among other things, an adaptive...

6 years of gOPAL – over 2000 users – summary and a look into the future.

The digital study assistance system gOPAL serves as an interface for new students in STEM and economics as well as teacher training courses to the wide range of support services at the Technical University of Dresden. It provides gamified knowledge modules on subject content, campus, study processes and strategies to support the precarious initial phase of study in a timely and needs-based manner. Since the start of the gOPAL era (2016), over 2000 students have been enrolled in the gOPAL courses. In comparison to the...

Experience self-directed learning for yourself: A workshop for teachers

As part of the “weiter.digital” project, Michelle Pippig from the Center for Open Digital Innovation and Participation (CODIP) at the Technical University of Dresden, together with her colleague Jana Riedel, conducted a three-hour, practice-oriented workshop on the topic of “Self-directed learning in vocational education” for teachers at the Academy of Business and Administration (AWV) and the Academy for Vocational Education (AFBB) Dresden on May 9, 2022...

Call for Papers: GeNeMe 2022 – Digitality and Diversity

The GeNeMe "Communities in New Media" looks particularly at online communities at the interface or from the perspective of several disciplines such as computer science, media technology, economics, education and information science, and social and communication science. As a forum for transdisciplinary dialogue between science, business, organizations and administration, it enables the exchange of experience and knowledge between participants from a wide range of disciplines, organizations and institutions. The focus of this year's GeNeMe is...

Making learning experiences visible and comparable – approaches in the MyEduLife project

Occupations and the requirements for professional activities are changing faster and more frequently due to social developments. Traditional job profiles are disappearing, and new job profiles such as social media manager, sustainability manager or IT security manager are emerging. But existing job profiles are also changing, and in many jobs, new tasks are being added that require the use of digital technologies (keyword: digital skills) or the consideration of environmental requirements (keyword:...

weiter.digital: Start of the final test phase

In the research and development project "weiter.digital", digital learning tools for workplace-integrated further training in small and medium-sized companies (in Saxony) are being developed and tested. After an iterative conception and implementation period of more than two years, the final testing phase of the learning tools developed in the project began with the virtual network conference "Digitally supported education in the context of an innovative working world" on November 24, 2021. Do your employees also work...

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