Tag: Digital teaching and learning

Fostering Innovation and Collaboration: Highlights from the SMART Project Consortium in Dresden

The Smart Project Consortium was held on the 25th-27th of September in Dresden, Germany, graciously hosted by the Dresden University of Applied Sciences. During this significant visit, several essential topics were discussed with insightful presentations and discussions on the implemented and future activities within SMART Work Packages 1, 4, 5, 6, and 8. The conversation delved into the various activities...

CODIP project KoKoN2 at the E-Teaching Day 2024

The 6th E-Teaching Day took place at the TU Dresden on April 15 and 16. On this day, teachers had the opportunity to learn about and exchange ideas on the possibilities of digital university teaching in a variety of lecture and discussion formats. The BMBF project KoKoN2 (Competent Collaboration in a Network) was also represented and presented itself in two formats, an online workshop and a market stand...

Project launch ELMeKS.digital: Promoting media literacy for teachers in Saxony

At the beginning of May, the project team of the new project "Entry-level solutions for teacher training for media competence development in Saxony with a focus on the fields of social pedagogy, health and care, and physiotherapy (ELMeKS.digital)" heralded the start of the project at the kickoff meeting in the Center of Open Digital Innovation and Participation (CODIP) at the TU Dresden. In a small, relaxed group, the basic project structures were discussed, existing framework conditions were examined, and responsibilities...

Learning through play: Gami|cation as an innovation bridge between gamification and education

As the challenges of getting young people excited about complex learning content and motivating them in the long term increase, gamification is becoming increasingly important as an experience-oriented approach in education. This is why the CODIP's Digital Learning and Gaming Cultures (DLSK) cluster focused this year on the fusion of gamification and education, which resulted in the game Gami|cation - The Learning and Teaching Adventure. Gami|cation aims to...

Meetings in virtual space: Review of the GeNeMe pre-conference

This year, participants in the annual conference of the Communities in New Media (GeNeMe) were able to enjoy a real novelty: The pre-conference on September 13, 2023 was held for the first time as a "didactic double-decker". Under the title "Building bridges or creating barriers? Participation and exclusion through virtual reality in education and society", the application of virtual reality in the context of...

What has Corona taught us? – D2C2 examines digital testing at universities

Digital testing - i.e. conducting exams using digital tools - is not entirely new, but since Corona it has become more relevant than ever for universities and their students. What are the aspects, topics and needs in this regard? What developments will digital testing take in the future and what will the examination culture at Saxon universities look like in general? A working group of the joint project “D2C2 -...

Hopepunk, Skills Gap and Gasta – Keywords of the EDEN Conference in Dublin

A hoan, A dó, A trí, A Ceathair, A Cúig – Gasta! From now on, you have 5 minutes to represent your own position or project. This entertaining format characterizes the EDEN Conference 2023 in Dublin in many ways: it was entertaining, hospitable, typical of the country and familiar in Dublin. From June 18th to 20th, 2023, the MyEduLife project was present with a contribution...

What does EMIL actually do? – Adaptive learning in the learning management system ILIAS

In the joint project ELe-com, CODIP, in cooperation with various partners, is developing and testing a digital adaptive learning application for job-related training on the topic of customer journey/e-commerce for the ILIAS-based learning management system myFlexNet.de. In recent months, in addition to producing micro-learning units in text, audio and video format on the topic of customer journey, we have also worked intensively on the AI-supported decision module EMIL. The aim of the...

Research results on self-directed learning reach school practice

For the second time, GWT TUD GmbH, under the project management of Prof. Dr. Köhler, in collaboration with CODIP and the Ministry of the German-speaking Community of East Belgium, has conducted further training for teachers at secondary schools in East Belgium. The training is based on the results of our research project "Self-organized further training", which was carried out from 2016 to 2018, and serves to incorporate our research results into the...

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